Introduction on Programming A 3d Game Engine In Java Part 2 PF27Z CSrLE
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In this video, we finish the point light implementation by updating the PhongShader and trying some effects in the In this video, we finish the directional light implementation and use it to shine light on our pyramid. Please leave a like and comment, and remember to ! Thank you! Website: In this second dev log, I've gone over some of the fundamental optimizations and additional features that I've implemented into the ... I decided for performance reasons to port this project to
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Last Updated: June 21, 2026
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